Intermediate Tutorial 5: How To Set Up An Ocean Environment In Your Game

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Creating Your Ocean

 * 1) Create an empty object in your scene called "Ocean Environment." This will hold all the assets you need and keep things organized.
 * 2) Drag in the basic "Ocean Plane" object from the Endless Library.
 * 3) If needed, rotate the Ocean Plane around the x axis by 270 degrees.
 * 4) Drag in "Ocean Plane Distant" from the Endless Library and place it so that the square cut out is filled by the "Ocean Plane."
 * 5) Drag in "Ocean Horizon Line" from the Endless Library, and set its coordinates to 0, 0, 0.
 * 6) Make "Ocean Plane," "Ocean Plane Distant," and "Ocean Horizon Line" children of "Ocean Environment."
 * 7) Drag in a combination of "Cloud 1," "Cloud 2," "Cloud 3," and "Cloud 4." You may want to scale some of them up a little bit to add to the variance. Place them anywhere you want.
 * 8) Add extra effects such as: "Waves Spray" and "Wind Whips" at will.
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