How can I Get My Imported Character Model to Animate

When uploading characters to The Endless Mission, an important step is getting them to animate. There are multiple approaches to this of varying degrees of complexity.

Prerequisites:

 * Using Your Own Assets In The Endless Mission
 * An animation set (animated by you, or an animation set that is compatible with your model)
 * Animation Clips


 * An understanding of Animator Controllers and how to use them

Method 1: Fully Custom

 * Create animation clips for your animations
 * Build your own animator controller in Unity, slotting in your own animation clips
 * Set up the parameter names the way you see fit
 * Set your model's animator controller to your custom controller
 * Use the exporter to upload your custom asset to The Endless Mission
 * Write a custom script that can pass values to your custom animator

Method 2: Partially Custom

 * Create animation clips for your animations
 * Build your own animator controller in Unity, slotting in your own animation clips
 * Use the same parameter names that The Endless Mission character controllers use
 * Set your model's animator controller to your custom controller
 * Use the exporter to upload your custom asset to The Endless Mission
 * Let the character controller scripts of characters like Capitán Blacklaw pass the values to the parameters