Editor Basics

Welcome to the Endless Mission Editor. This tool is the beating heart at the center of the Endless Mission community, allowing you to untap your creative energy and turn it into creations to share with the entire community!

The Editor is the interface and system that allows you to make games, stories, and art. It features a suite of tools to create new game environments, add, and edit new assets to your game, and create custom gameplay using scripting in C#. Games you create in the Editor can be published to the Content Portal and shared with the entire Endless Mission community.

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Editor Basics

 * Finding the Editor
 * Templates
 * Finding and Adding Assets
 * Adding Assets
 * Changing the Avatar in Your Game
 * Saving Your Game
 * Playing a Game That You Have Edited and Saved
 * Creating Your Own Asset
 * Editing the Position, Rotation, or Scale of an Asset
 * Publishing Your Game
 * Publishing Your Asset
 * Using Smart Objects
 * Using Health Change Volumes
 * Using the Simple Input Listener


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